Light Show Design
The creative and software side of the installation — how pixel data becomes light, movement, and atmosphere.
Modes
| Mode | Description |
| Unattended / ambient | WLED effects running autonomously — fire, pulse, twinkle, cathedral glow. No operator needed. |
| Sequenced show | Pre-programmed sequences designed in xLights, played back via FPP in sync with music. |
| Live reactive | TouchDesigner responding to sound/BPM in real time. Requires a collaborator on-site. |
Software stack
| Tool | Role |
| FPP (Falcon Player) | Runs on a Pi or dedicated machine; plays back xLights sequences; handles unattended show |
| WLED | Ambient effects engine — fire, twinkle, pulse, etc. Good for auto-pilot mode |
| xLights | Sequence design on laptop; exports to FPP |
| TouchDesigner | Live reactive control, driven by sound/BPM. Collaborator TBD. |
| Ableton Link | BPM sync from nearby art cars into TouchDesigner |
Data flow
xLights (laptop) ──► FPP ──► F48V5 ──► SmartReceivers ──► LED strips/nodes
│
WLED (ambient effects, fallback)
TouchDesigner ──► F48V5 (live reactive mode)
│
Ableton Link (BPM from art cars)
Open
- Find a TouchDesigner collaborator
- Design animation groupings for rose window (spine, sides, top cluster, big ovals/circles)
- Plan ambient WLED palette for cathedral warmth mode